AI Insights · Timothy · July 2022
Top 5 Idler Games in Costa Rica Q2 2022: Unified Platform Performance
In Q2 2022, the top 5 idler games in Costa Rica showed varied trends in downloads, revenue, and active users, with some apps experiencing notable peaks and declines.
In Q2 2022, the top 5 idler games in Costa Rica exhibited diverse trends across downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at how each app performed on the unified platform.
Cats & Soup from hidea saw its weekly downloads peak early in April at around 1.2K, before gradually declining to 572 by the end of June. The app's weekly revenue fluctuated, peaking at $240 in early May and then stabilizing around $60 towards the end of the quarter. Weekly active users decreased steadily from 6.3K at the start of April to 4.4K by late June.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a significant spike in weekly downloads, reaching 17K in early April, before dropping to 667 by the end of June. The game's revenue showed a similar pattern, peaking at $125 in late April and finishing the quarter at $105. Weekly active users hit a high of 24.3K in mid-April but declined to 2.5K by June's end.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH had a relatively stable performance. Weekly downloads stayed mostly under 1K, with a slight peak at 871 in early April. Revenue showed minor fluctuations, with a peak of $170 in late May. Active users remained fairly consistent, hovering around 6.5K to 8K throughout the quarter.
My Mini Mart by SUPERSONIC STUDIOS LTD experienced a surge in weekly downloads, peaking at 4.8K in late June. Revenue, on the other hand, saw a high of $176 in early April but dropped to $25 by the end of the quarter. Active users showed a strong upward trend, increasing from 3K at the start of the quarter to 9.3K by the end of June.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd had a mixed performance. Downloads were relatively low, with a significant spike to 2.3K in late June. Revenue peaked at $98 in early May but then fluctuated around $40 to $80 for the rest of the quarter. Active users showed a notable increase, reaching 3.9K by the end of June.
For more in-depth insights and data on these apps, visit Sensor Tower.